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Clap Studio always challenge myself with fantastic briefings for medical animations. Actually they are my my kind of favorite job in 3D world. The combinations of dynamics, mographs and effectors generate realistic movements and if you have the correct shader and light settings the scene can be extremelly realistic. Even being a designer and 3D generalist I always have great interest in biology, so creating those animations is very nice way to learn about how our body works.

In this little reel I'm showing some scenes that I've, Lipid Bi-Layer, Pseudopodia and Membrane Cells.